|
|
Browse by Tags
All Tags » History
Showing page 1 of 10 (99 total posts)
-
If the documentation says that you have to call a function,
then you have to call it.
It may be that the function doesn't do anything,
but that doesn't prevent it from doing something in the future.
Today's example is the function
GetEnvironmentStrings,
which returns you all the environment variables of the current
process in a single ...
-
Earlier this year I received a piece of email from a programmer
at a major software firm,
reprinted below (suitably redacted) with permission.
It was a sort of a mea culpa.
(Remember:
no guessing allowed.)
Hi, Raymond.
I'm a dev on Product X and recently we were
sitting around having a beer after work, discussing the long
and sordid ...
-
Commenter Travis Owens asks,
''Why was the RAM drive removed from Windows 95?''
As with many of these types of accusatory questions,
this comes with a false hidden assumption,
in this case,
that the RAM drive was in Windows 95 to begin with.
Remember that Windows 95 introduced a new driver model,
so any RAM drive would have had to ...
-
The hardware folks had this mouse wheel thing they were making,
and they needed a way to get applications to support the mouse.
Now, one way of doing this was to say,
''Well, we'll start selling this wheel mouse,
but no applications can use it until the next version of Windows
is released, one that supports the wheel.''
Of course, that would have ...
-
At last we reach the 32-bit extended menu template.
Introduced in Windows 95, this remains the
most advanced menu template format through Windows Vista.
As you might expect, the 32-bit extended menu template is
just a 32-bit version of the
16-bit extended menu template,
so if you've been following along, you should find no ...
-
Windows 95 introduced a new menu format,
known as ''extended menus''.
You declare these in a resource file with the MENUEX keyword.
The 16-bit extended menu is really just a temporary stopping point
on the way to the 32-bit extended menu,
since the 16-bit form is
supported only by the Windows 95 family of operating
systems.
It's sort of ...
-
8
wonders why the ''Install Font'' dialog looks so old-school.
(And
Kevin Provance
demonstrates poor reading skills
by not only ignoring the paragraph that explains why the suggestion box
is closed, but also asking a question that's a dup of one already
in the suggestion box!)
Because it's a really old dialog.
That dialog has been around ...
-
Now that we've got a handle on
16-bit classic menu templates,
we can move on to the next evolutionary step,
namely 32-bit classic menu templates.
The 32-bit classic menu template is in fact nearly identical to the
16-bit classic menu template.
The only change is that the menu text is now a Unicode string instead
of an ANSI ...
-
We saw last time
that you can specify a separator in a menu item template
by specifying zero for everything,
even though technically you're supposed to pass
MFT_SEPARATOR for the flags.
What's the deal with that alternate
form for menu item template separators?
This goes back to the early days of the
InsertMenu function
(and its friends ...
-
Menus aren't as complicated as dialogs.
There are no fonts, no positioning,
it's just a list of menu items and flags.
Well, okay, there's the recursive part,
when a menu has a submenu.
But that's really the only wrinkle.
Most of it is pretty boring.
The 16-bit classic menu template begins with the following header:
struct MENUHEADER16 {
...
1 ...
|
|
|